Airline management, 1950 to 2030

One hub. A world of connections.

Pick an era from the 1950s to 2030, start with a couple of aircraft and build the hub the whole world connects through.

  • 149aircraft models
  • 1884airports worldwide
  • 20 minone game day
  • 25interface languages

Pick a live world and a pace. Every era is its own challenge.

The world does not wait. A game day lasts twenty minutes, your aircraft fly while you sleep, and every decision is settled by the server: load factors, connections, money. You can play in 25 languages.

Why Jetopolis

The history of aviation, 1950 to 2030, the way it happened.

  • Aircraft

    149 real aircraft

    From the DC-3 to the A350, with real seats and real range. Every model hits the market in its own year, just like it did.

    See the catalogue
  • formulanone from Huntsville, United States, CC BY-SA 2.0 · Wikimedia Commons, cropped · 2015

    Airports

    1884 real airports

    Real runways, real terminals, real traffic. Build your network across the whole map.

    See the airports
  • Airlines

    Legends of every era

    Pan Am, TWA, Aeroflot and 275 more fly your routes, each in its own years.

  • History

    Crises strike on their real day

    Oil shocks, wars, 9/11, the pandemic: history arrives on schedule and reshapes the market.

  • Analytics

    Statistics like nowhere else

    Traffic year by year, inflation, fuel and rates. The daily report shows where your money comes from.

  • Hub

    Your hub, your waves

    Bank arrivals into waves and every flight starts filling the next. Connections are where the money is.

    How the hub works
  • Era

    Every era is its own challenge

    The first jets, the widebody boom, the low-cost age. The fleet, the prices and the rivals change with the decade.

  • Live world

    A world that flies without you

    A game day lasts 20 minutes, and the server keeps your aircraft flying while you sleep.

    See the live world

Turn arrivals into a wave

A hub is not a dot with lines, it is a timetable. Bank arrivals and departures into waves, leave passengers time to change planes, and one flight starts filling the next. In the evening the daily report tells you plainly how many connected, how many missed it, and what the stranded ones cost you in hotel nights.

Fly beyond your own map

Found an alliance, swap codes with another player and sell seats on each other's flights. Your passenger reaches a city you never fly to, and a partner's feeder fills your aircraft. Every agreement is settled in money, and the report shows who brought whom how much.

The hour between flights earns too

A connection is an hour a passenger spends inside your terminal. Real airports live on that hour: Dubai Duty Free sold $2.378 billion in 2025. Open a lounge and shops, pick a range from seven categories to match your passengers, and the terminal becomes your airline's second till.

Farhan-sagittarius, CC BY-SA 3.0 · Wikimedia Commons, cropped · 2013

The catalogue

Choose the era. The fleet follows

The catalog holds 149 models, from the DC-3 to the A350. What you can buy is decided by the game year: in the late fifties you take the first jets, in the 2010s you choose between the A380 and the 787. Your starting era sets the fleet, the prices and the rivals. A standard game day takes 20 real minutes; a blitz day takes 5.

Airports

Real runways, real terminals

The network is built on real airports: runway length, where the terminals sit, the water around an island, all as in the photograph. Real runways and real terminals, the way a satellite sees them.

Live world

The world is flying right now

This is a live demo world: the date, the schedule and the aircraft in the air are the ones the server is computing. See what it looks like before you found your own airline.

Live demo world

Your first three decisions

  1. Open the game as a guest, no signup.
  2. Choose a base and name your airline.
  3. Look over the starter aircraft, compare the suggested route with the server forecast and open your first line.

Guest progress can be linked to an account later. The first ten game days are covered in the guides.

Before your first departure

Do I need to install anything? No. Jetopolis opens in a browser on a computer or a phone.

Do I need an account? No. Start as a guest, link an account later and keep your progress.

Can I pause the world? No. The world always moves, so pick a pace that fits your life: twenty minutes per game day, or five.

Which languages can I play in? Any of 25: English, Russian, German, French, Spanish, Portuguese, Italian, Turkish, Polish, Ukrainian, Arabic, Hindi, Japanese, Korean, Chinese and more. Switch in settings with one click.

Is it free? Yes. Jetopolis is a free browser game: open it and play.

Are all aircraft available at once? No. An aircraft appears in the year it entered service, and hub services open as your base grows.

Your first route takes a minute to open. Found your airline