Choose a world
Choose a world by its pace, starting era and region. A STANDARD game day takes 20 real minutes; a BLITZ game day takes 5. These are the normal speeds. The cards below show the actual pace of each available world, its current game date and the number of players who have already joined. Compare these details before choosing where to start your airline.
The starting era sets the beginning of the world, but a world you join may already have advanced beyond that year. Aircraft availability follows the current game year. Check the date before deciding which aircraft you want to operate. The final year tells you how long the world is intended to run; the world continues while you are away.
The suggested region helps you find nearby worlds. You can also choose a world in another region. Player counts and available places change as people join, so they are loaded from the server rather than saved in this page. If the list fails to load, retry or use Play now to ask the game to select a world. Reading this page does not create an account. Choosing a world starts a guest session when you do not already have one.
Before your first flight
Start with Your first route, then explore what your route really earns: connecting flights, hub waves, lounges and duty-free. Guides become available after editorial review. You can enter the game while they are being prepared.